About This GameEight-Minute Empire, by Ryan Laukat, is a quick Civilization/Exploration game using card-driven area control. In Eight-Minute Empire, 2-5 players take turns selecting a card from the six displayed. This card gives the player a resource, and also has an action which the player takes immediately. Actions help players take over the map, but the resources are worth points at the end of the game, so players have to balance the two aspects. Players spread across the map in order to collect points at the end of the game by having majority control in regions and continents. Eight-Minute Empire is the super-quick area control game requiring tough decisions. It’s easy to learn and perfect for when you only have a few minutes.
AWARDS & HONORSOur digital adaptation:2017 Golden Geek Best Board Game App Nominee 2017 Golden Geek Best Mobile/Handheld Nominee The board game: 2013 Golden Geek Best Family Board Game Nominee 2013 Golden Geek Best Print & Play Board Game Nominee 2014 Gioco dell’Anno Nominee 2014 Hra roku Nominee Features- official Eight-Minute Empire game - great artwork - ingame interactive tutorial - languages: English, German, Dutch, Polish, French, Spanish, Italian, Korean, Japanese, Chinese Traditional and Simplified, Russian - optimized for PC, smartphones and tablets - play with AI, with friends or both - pass and play mode - online multiplayer with synchronous and asynchronous modes - opponents' last moves replay - 3 levels of difficulty AIs with individual strategies - different maps - climate sounds and music - official rules plus extra additions - unique, original board game feel on your electronic device - colorblind mode - over 70 achievements a09c17d780
English,French,Italian,German,Traditional Chinese,Simplified Chinese,Dutch,Japanese,Korean,Polish,Russian
The original boardgame is excellent. The port has excellent animation, sound, interface, and even cross-platform play. But there's one glaring defect that makes this game almost worthless: The turn timer for asynchronous games doesn't work. Without the functionality for players to time out of a game when they stop making a move, the result is that 99% of games end up locked irreversibly when a single player goes absent (so for example in a 5 player game, you end up with 4 players unable to make any further moves and having wasted their playtime). As a result of this, it's impossible to finish any game unless you set it up with a known friend in advance and make sure they make every move, communicating from outside the game. UNO Torrent Download [Xforce]
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